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· 6 min read
Pine

Peace out! ✌️

Room

We hope you like lava lamps and disco balls, because it's time to go back to the 70's. That's right, we're releasing a brand-new room for Escape Simulator today! In order to escape from this incredibly cozy looking room, you'll need to know your way around some 'ancient' technology, such as cassette decks and a very retro game console. So vintage!

· 2 min read
Pine

PATCH NOTES

Room Editor

  • Added Light prop, now you can add custom lightning and it comes with better performance!

  • Added post-processing prop, change the ambient of your rooms.

  • Added zoomable behavior, no more zooming to locks

  • Added scripting custom rooms using Lua

  • More flexible than current setup, but you Lua programming knowledge is required.

  • Added Custom Drag behavior specifically for scripting. It gives you more control over object interactions.

  • Added loading custom models as props, you can create musical instruments using primitive objects or import one from .gltf file!

  • UX tweak: Changed from behavior buttons to a dropdown (Button, Animation, Turnable,...)

  • Menu UI scale fix for smaller screens

  • Added Discord Rich Presence, show others what awesome rooms you are playing

  • scripting props need to be enabled in the room config - only to view them in the menu, doesn't affect loading or saving

  • exposed the Vector3 and Quaternion class for static methods

  • now it's possible to lua functions to chat so players can trigger them

  • access to player IDs + teleport specific players

  • importing a lua object should now copy the lua file as well

  • collider dropdown added - None/Box/ConvexMesh/ConcaveMesh

  • shiny material issue fixed

  • cross platform loading of custom models fixed

  • new event: LuaCallType.ChatCommand when players write "/something"

  • Vector/Quaternion exposed

  • new functions for players: getAllPlayers, getLocalPlayer, getClosestPlayer, getMainPlayer

  • new function for teleporting: teleportPlayer

· 7 min read
Pine

Four brand new rooms for you to escape from in style!

Get ready to solve a lot more puzzles, because the brand new Steampunk DLC is out now! Featuring four additional rooms that are filled to the brim with all kinds of curious machinery, this DLC is sure to get your gears grinding! To celebrate the arrival of this new content, both Escape Simulator and the Steampunk DLC are currently on sale! Additionally, you can now get all available content directly through the newly available Escape Simulator: Collector's Edition. This bundle is also available if you already own Escape Simulator and will add the content that you don't own yet to your Steam wallet. If you can't wait to board the Valor, then you can get the Steampunk DLC right here!

· 3 min read
Pine

Milion

To our 1,000,000 players, thank you!

We are both delighted and overwhelmed to share the amazing news that we have officially sold more than 1 million copies of Escape Simulator. We never anticipated our game to reach this amount of success and we are incredibly thankful for each and every one of you! To celebrate this very special occasion, we are glad to announce that as of today, you will be able to play through a new official room! This new room pays tribute to one of the earlier PINE games: Cats In Time!

· 4 min read
Pine

CALLING ALL ROOM BUILDERS! Starting today, Escape Simulator will be collaborating with HyperX and OMEN for a VERY special room building challenge! The winners of this challenge will be rewarded with a variety of products provided by both brands. See the full list of prizes below!

Splash

· 2 min read
Pine

img

Merhaba! / ¡Hola! / Olá!

The time has come for another big Escape Simulator update! Today we will be adding no less than five language options to the game. Once this update goes live, you will be able to play the entire game in Türk (Turkish), Español (Spanish), Español (Spanish Latin America), Português (Portuguese) and Português (Portuguese Brasil)! We know that a lot of you have been waiting very patiently for this specific update, so we are very glad to reveal that the wait is finally over!

· 2 min read
Pine

Earlier this month, we asked our community to vote between four potential asset packages for the room editor. Out of these packages, The Alchemist package got the most votes by far. So now it's time for all of you to work your magic!

Alchemist

· 2 min read
Pine

It's the holiday season in Escape Simulator! Our elves worked super hard to finish the last update of 2021. The update brings so many cool features!

New "Santa's Workshop" room

Santa

· 5 min read
Pine

New Official Room: The Lobby

omega1

We're releasing the first room in the all-new "Omega Corporation" pack, which will join "Labyrinth of Egypt", "Adrift in Space" and "Edgewood Mansion" as the 4th room pack. And best of all, you get to play it for free! The rest of the rooms from the packs are going to come in the coming two months.