Added Light prop, now you can add custom lightning and it comes with better performance!
Added post-processing prop, change the ambient of your rooms.
Added zoomable behavior, no more zooming to locks
Added scripting custom rooms using Lua
More flexible than current setup, but you Lua programming knowledge is required.
Added Custom Drag behavior specifically for scripting. It gives you more control over object interactions.
Added loading custom models as props, you can create musical instruments using primitive objects or import one from .gltf file!
UX tweak: Changed from behavior buttons to a dropdown (Button, Animation, Turnable,...)
Menu UI scale fix for smaller screens
Added Discord Rich Presence, show others what awesome rooms you are playing
scripting props need to be enabled in the room config - only to view them in the menu, doesn't affect loading or saving
exposed the Vector3 and Quaternion class for static methods
now it's possible to lua functions to chat so players can trigger them
access to player IDs + teleport specific players
importing a lua object should now copy the lua file as well
collider dropdown added - None/Box/ConvexMesh/ConcaveMesh
shiny material issue fixed
cross platform loading of custom models fixed
new event: LuaCallType.ChatCommand when players write "/something"
Vector/Quaternion exposed
new functions for players: getAllPlayers, getLocalPlayer, getClosestPlayer, getMainPlayer
new function for teleporting: teleportPlayer